
The Catalyst Production Suite fuses powerful media preparation and fast, focused video editing to provide the backbone for your video productions.
Catalyst Prepare paves your path from camera to post with robust organizational tools, precise first-pass color correction and monitoring, extensive metadata support, and more. Catalyst Edit provides a lean, focused video editing environment that makes your cutting process fast and fluent.With support for 4K, Sony RAW, and HD media, the Catalyst Production Suite gives you the power to make the most of your camera’s high dynamic range and wide color gamut as well as the stunning resolution of 4K from beginning to end.
The Catalyst Production Suite workflow
With strong family support, you can accomplish amazing things. The Catalyst family provides powerful media prep and focused, fast editing that you can rely on to translate the vision in your head to an experience that moves your viewers.
Catalyst Prepare takes care of all of your media prep needs:
View your media directly from a camera, deck, or card reader
Make a full-volume backup
Organize clips into bins
Batch copy clips
Batch transcode clips
Make color adjustments and apply looks
Set in/out points
Establish multichannel audio assignments
Batch upload clips to the cloud via Sony Media Cloud Services Ci
Cut together a rough edit with the storyboard feature
Post production
In Catalyst Edit, turn your beautiful footage into a polished, finished product. To save time, access your Catalyst Prepare libraries directly and cut your project together quickly and creatively. The focused toolset gives you quick access to all the essential cutting tools as well as effects, titling, and other tools to bring your production from imagination to screen.
- Fixed a bug that could cause the application to hang during playback on systems with an NVIDIA GPU.
- Fixed a bug that could result in a stream error in rendered XDCAM files.
- Fixed a bug with the OpenFX position control.
- Added new Use SR Live metadata and Adjust SR Live settings manually controls in Application Settings to read SR Live settings from clip metadata and use clip settings or manual adjustments to convert between standard- and high-dynamic range content.
- Added support for displaying SR Live metadata on the File tab in the Inspector pane.
- Added support for XAVC S (AVC) / XAVC HS (HEVC) media.
NOTES:- If XAVC S and XAVC HS playback is not smooth, we recommend using the All Frames playback setting. Click the Playback Settings button on the left side of the transport controls to display the Playback Settings controls, and then click the All Frames button.
- XAVC HS playback requires specific hardware requirements. Please see System Requirements for more information.
- XAVC HS playback requires online activation using your camera model number and serial number. The model number and serial number are typically located on the provided warranty documentation, on the box, or on the back, bottom, or inside of the product. The model name and the serial number you enter will be used only for our license management and will not be provided to a third party.
- When a clip has Flag metadata (formerly labeled Status in the Inspector pane), an OK, NG (no good), or Keep indicator is displayed in Organize mode.
- Added support for clip rotation metadata in clip thumbnails and preview.
- Added support for displaying image orientation metadata on the File tab in the Inspector pane.
- Added filtering to the Media Browser: you can filter by file type, file format, date created, or flag metadata.
- Added support for reading and previewing XAVC S clips with 48kHz, 24-bit, 4-channel audio.
- Added support for stabilizing XAVC, XAVC S and XAVC HS clips using metadata.
NOTES:- When stabilizing a clip using a Cropping ratio setting larger than the default value, clips with significant camera shake may exhibit a black border around the frame. We recommend using a Cropping ratio setting that is close to the default value. You can double-click the slider handle to reset the setting to its default.
- 4K video stabilization requires a GPU that supports OpenGL 4.1 to be connected to a monitor. We recommend 6 GB of GPU memory for stabilizing 4K clips.
- Added support for fast device-to-device copying between Sony and non-Sony FTP devices.
- Added support for writing, renaming, and deleting clips in the XDROOT folder for SxS and USB storage via FTP on the PZW-4000.
NOTE: Copying, renaming, or deleting clip lists to SxS media and USB storage on the PZW-4000 is not supported. - Added support for creating non-realtime (NRT) metadata for discontinuous timecode and essence marks when Catalyst creates new non-realtime metadata during MXF clip copy operations.
NOTE: New non-realtime metadata is not created when the source clip contains NRT metadata. - Added support for connecting to FTP devices using fully qualified domain names.
- Added support for reading long-integer ISO sensitivity and Exposure index metadata.
- Added support for macOS 10.15 (Catalina).
- Improved processing time for clip stabilization when rendering on an NVIDIA GPU.
- Fixed a bug that could prevent the application from starting after installing on some systems with an Intel GPU.
- Fixed a bug that could cause the application to crash on startup when attempting to read MXF files containing invalid non-real-time metadata.
- Fixed a bug that could cause the application to crash when closing the application from the Adjust Color workspace after making color adjustments.
- Fixed a bug that could cause corrupted playback or thumbnail images on macOS systems with an NVIDIA GPU.
- Fixed a bug that could cause the application to hang during playback on systems with an NVIDIA GPU.
- Fixed a bug that could cause color banding to occur when exporting a clip from the Stabilization workspace.
- Fixed a bug that could cause clip stabilization to fail when using an external monitor set to 1920x1080i resolution.
- Fixed a bug that could produce horizontal line noise when stabilizing clips on systems with an AMD GPU.
- Fixed a bug that could cause video corruption in some rendered formats when Optimize encoding speed was selected from the Encode mode drop-down list in the Export pane.
- Fixed a bug that caused an error when attempting to rename clips in an XDROOT folder (macOS only).
- Fixed a bug that prevented metadata from being updated after editing the metadata for a proxy file and copying the proxy clip back to the device.
- Fixed a bug that could cause an error when copying a clip list from the INTERNAL directory of an XDCAM Station or PZW-4000 to a local drive.
- Fixed an issue that could prevent some transcoding presets in the Transcode Presets folder from being displayed. The Import transcode preset command has been removed. Preset files are saved in Preset files are saved in the following folder:
- Windows: C:\Users\<user>\Documents\Sony\Catalyst\Transcode Presets\
- macOS: /Users/<user>/Documents/Sony/Catalyst/Transcode Presets/
- Fixed a bug that could cause incorrect error messages to be displayed when copying to an FTP device.
- Fixed a bug that could cause copying to fail when copying via FTP from a Sony deck to a remote server.
- Fixed a bug that could cause copying to fail when copying an X-OCN 4096×1716 50P/59.94P 4K 2.39:1 clip with the Use mark in/out points check box selected.
- Fixed a bug that could report incorrect timecode information for MP4/MOV media.
- Fixed a bug that prevented the Loop Playback button from working correctly in the Stabilization workspace.
- A 64-bit operating system: Microsoft® Windows 10 or macOS 10.12 (Sierra), 10.13 (High Sierra), or 10.14 (Mojave)
- 2 GHz multicore processor (8 cores recommended for 4K media)
- 500 MB hard-disk space for program installation
- Solid-state disk (SSD) or high-speed RAID for 4K media
- 4 GB RAM (8 GB recommended; 16 GB recommended for 4K media)
- NVIDIA, AMD/ATI, or Intel GPU with support for OpenCL 1.1 or later with at least 1024 MB of memory (2 GB recommended for 4K preview or HD rendering or 4 GB recommended for 4K rendering) or a CPU with SSE 4.2 or higher. OpenGL 2.1 is recommended for optimum performance.
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