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OptiScaler with support for DLSSNR 0.1.1.5-dlssnr

September 1, 2026 - Software
OptiScaler with support for DLSSNR 0.1.1.5-dlssnr

OptiScaler with an extra pass: NVIDIA’s Neural Rendering model (dlss5), run over the upscaler’s output to
synthesise detail. NVIDIA ships no public integration for it, so it is driven directly. Nothing here
is officially supported and none of it is documented by NVIDIA.

This is a first release and it is an experiment. It is off by default.

What you need

Install

  1. Extract everything into the game folder, so the one with the game’s .exe. It’s not always the root folder.
  2. Run setup_windows.bat and answer its questions. It renames OptiScaler.dll to whatever the game
    will load and writes an uninstaller.
  3. Put nvngx_dlssnr.dll in that same folder.
  4. Launch, open the OptiScaler overlay, and enable Neural Rendering.

About the model DLL

nvngx_dlssnr.dll is not in this archive and will not be. It is NVIDIA’s, it is not mine to
redistribute, and requests for it will not be answered. It comes from a driver package, and you need
one copy in each game folder. Please keep in mind that there is no shared or system-wide location.

The forwarder that ships here (nvngx.dll_dlssnr.dll, 108 KB) is not the model. It exists only
because the model refuses calls from any module whose path does not contain nvngx.dll, so the
forwarder is named to satisfy that check. It is a step that might be unnecessary, thus removed in future versions.

 

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