
DLSS Multi Frame Generation controls for Windows x64 games on RTX 40 series GPUs, with experimental RTX 30 support. The backend and menu are combined in one DLL, with fixed multipliers up to 6x and Dynamic MFG where supported.
RTX 30 series support is very early and experimental. It may not work in some games or configurations, even when the menu loads.
The game must already have a Streamline DLSS Frame Generation integration. Available modes depend on the GPU, active runtime and NVIDIA’s per-game MFG override maximum. A listed maximum does not guarantee that the active Frame Generation pipeline can apply it.
Changes in v1.3.3
The mod UI has been rebuilt to resolve game crashes caused by the previous UI.
- Fixed MFG getting stuck at 2x and related freezing, flickering and black screens.
- Improved Frame Generation detection, multiplier limits and Vulkan menu support.
- New installs default to Follow game and open the menu on first launch.
- Dynamic now correctly shows Unavailable when unsupported.
