
DLSS 5 Swapper is a powerful, easy-to-use tool for installing, managing, and restoring DLSS 5 across games and supported emulators. It features automatic game detection, optional drive scanning, DLSS5-Feeder for compatible titles without native DLSS, emulator support, and compatibility with DirectX 9/10/11/12, Vulkan, and OpenGL.
Features
- Easy installation: native DLSS games, or compatible non-DLSS games through DLSS5-Feeder.
- Your library: Steam, Epic, GOG, modern Xbox Game Pass folders, and manually added games/emulators.
- Search and filters: combine title, graphics API, DLSS status/version and add-ons; click counters to filter.
- Flexible layout: group by store or show everything in one list, with game artwork and light/dark themes.
- Controlled scanning: full-drive scanning is off by default. Added folders still scan normally; enable all-drive discovery or remove scan folders in Settings.
- Right-click shortcuts: open/copy folder, rescan, change cover, restore originals or hide a game.
- Backups and History: restore original files, keep installation records, and copy History/activity/install logs.
- In-game overlay: press F8 to open the app’s own panel over the running game and move the real DLSS Neural Rendering sliders while you play. Supports the DLSS5-Feeder and RenoDX v4.7 routes only.
- Rendering API override: optional, per game, with Automatic as the default; detection is never overwritten.
- Custom add-ons: the Add-ons page remains available alongside the integrated installation routes.
Compatibility
| Category | Support |
|---|---|
| System | Windows 10/11 x64; compatible 32-bit and 64-bit games |
| ReShade / Feeder GPUs | RTX 20 / 30 / 40 / 50; older-series support is reported by the bundled modified runtime’s author |
| OptiScaler GPUs | RTX 50 only, NVIDIA driver 616.56+, 64-bit games with native DLSS enabled |
| DirectX 12 | Native DLSS, Feeder, or eligible OptiScaler games |
| DirectX 11 | Feeder for 32/64-bit games; eligible OptiScaler games |
| DirectX 9 / 8 | DX9: 32/64-bit; DX8: 32-bit, through dgVoodoo2 → DX11 → Feeder |
| Vulkan / OpenGL | ReShade/Feeder; eligible Vulkan games can also use OptiScaler |
| DirectX 10 | Not directly supported by Feeder; choose DX11 when available |
| In-game overlay | 64-bit DirectX 11 / 12 games with ReShade add-on support; DLSS5-Feeder and RenoDX v4.7 only |
OptiScaler’s DX11/Vulkan path uses a DX12 bridge with FSR output by default. For Vulkan backend changes, restore originals first. OptiScaler is not the emulator/non-DLSS route.
